![D flat major scale guitar](https://cdn3.cdnme.se/5447227/9-3/21_64e61dfdddf2b33c615a3cd4.png)
![dark darker yet darker in wingdings dark darker yet darker in wingdings](https://i.pinimg.com/236x/5f/f4/d2/5ff4d27aaacf84ce2e518e53a370f31a--lettering.jpg)
Entering the room via room_water13 places the protagonist directly on the dialogue trigger. The Game Over theme, "Determination", plays in the background, but triggering the Flowey dialogue will cause extra music to overlap with it, often many times over. This room also has collision boxes, a Flowey dialogue trigger, and a door to room_overworld3.
![dark darker yet darker in wingdings dark darker yet darker in wingdings](https://i.ytimg.com/vi/9vgotwgg73Q/maxresdefault.jpg)
The NPCs appear to be falling lava streams with faces. Given the frequent mention of catching bugs, this could be the bug catching spot Toriel mentions when talking to her in her home.Ī black room with strange NPCs that move around the room. Exiting the area on the left crashes the game, and exiting to the right softlocks the game at a black screen.
![dark darker yet darker in wingdings dark darker yet darker in wingdings](https://i.ytimg.com/vi/KFXBaSF8rFs/maxresdefault.jpg)
If the protagonist speaks to them again, the NPC asks them where their friend went. Most of them talk about catching bugs, but one of them asks the protagonist to do something about their friend, who the NPC says has a creepy smile. Grass covers the path, and the protagonist can talk to four NPCs hidden within it. The room has a thin stretch of land surrounded by water on two sides. Its name suggests that Toby Fox may have planned to place it between room_water_friendlyhub and room_water_bird.
![D flat major scale guitar](https://cdn3.cdnme.se/5447227/9-3/21_64e61dfdddf2b33c615a3cd4.png)